AI Insights · Timothy · October 2025
Top Golf Games Performance in South America Q3 2025
Explore the performance trends of the top golf games on a unified platform in South America during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top golf games on a unified platform in South America showcased varied performance metrics. According to data from Sensor Tower, these games experienced fluctuations in downloads, revenue, and active users.
Golf Battle saw a peak in weekly downloads at approximately 26K in mid-August, while weekly revenue reached a high of about $2.4K at the end of July. Active users initially increased, peaking at around 183K by late July, before declining to about 129K by the end of September.
Golf King - World Tour experienced a gradual decrease in downloads, starting the quarter at around 9K and ending at approximately 8K. Revenue remained relatively stable with a slight peak at $327 in the last week of September. Active users showed a steady decline from about 35K to 37K over the quarter.
Golf Clash - Golfing Simulator had consistent weekly revenue, peaking at $4.9K at the start of the quarter. Downloads fluctuated, with the highest number reaching 5.5K in early September. Active users peaked at around 7.8K in the final week.
Golf Rival - Multiplayer Game maintained steady revenue, with a notable peak at $3.5K in mid-August. Downloads varied, peaking at around 3K in late August. Active users showed a slight decline from 19.5K to 16.3K.
Lastly, Golf Strike exhibited a significant increase in downloads in mid-July, reaching over 4.8K. Revenue was modest, peaking at $108 in mid-August. Active users rose to about 11.8K before dropping to 4.6K by the end of September.
These insights provide a snapshot of the competitive landscape in the golf gaming category in South America. For more detailed analytics and insights, visit Sensor Tower.